My programming story started when I was around six years old, with Scratch.
At first, it was just blocks, sprites, and small ideas. But to me, it felt like
I had found a way to turn imagination into something real. I could make a
character move, create a game, and build a world that actually responded to
what I told it to do.
Around age seven, I started learning Python. That was when programming became
more than just fun. I began to understand that code was not only for games. It
could solve problems, automate things, and build real tools. From there, I kept
moving deeper. I learned C, JavaScript, TypeScript, Rust, Go, and other languages
because each one gave me a different kind of power.
Over time, I stopped wanting to only use other people’s tools. I wanted to
understand how the tools themselves worked. That led me into building programming
languages, virtual machines, operating systems, AI systems, and developer
infrastructure.
One of my biggest projects was Splice, a programming language and virtual machine.
Splice taught me how hard it is to build something from scratch, especially when
bugs do not make sense at first. There were times when I spent days stuck on one
issue, but every bug I fixed made me stronger. It showed me that real builders
do not quit when something breaks. They learn why it broke.
Then I started working on AI infrastructure ideas like Halgorithem, AInfra,
InfraVM, InfraOS, AgentVM, Plexus, and Moonshot Models. These projects came from
one big feeling: AI and software tools should be reliable, understandable, and
useful for real people. I did not want developers to suffer through confusing bugs,
hallucinated answers, or tools that pretend to work but fail when they matter most.
That is also why I started Tangible Research Institute. My mission is to
“Make AI Tangible.” I want to build the backbone: the systems, languages,
verification tools, and infrastructure that other people can build on top of.
Not everyone will see the backbone, just like not everyone thinks about the
bottom blocks in Jenga. But when the backbone is weak, everything falls.
I am still young, but I do not see that as a weakness. I see it as proof that
building starts before permission. I started with Scratch, then Python, then
languages, operating systems, AI models, and research infrastructure. Every
project has taught me something. Every failure has added another layer.
My programming story is not just about learning to code. It is about turning
frustration into systems, ideas into tools, and imagination into something people
can actually use.